My name is Karl and i’m a 3D Character Artist, Rigger and Animator, I will be using this blog to post updates and WIP (work in progress) images of the various creatures and characters I will be creating. The programs I use to design in include Zbrush, Autodesk 3Ds Max, Autodesk Maya Autodesk Mudbox, Autodesk Motion Builder, Autodesk SketchbookPro and Photoshop. I am currently working as a freelance artist but I am seeking experience within the Film, Television and Games Industries as a Junior Modeller, Rigger and Animator.
Please feel free to add me on Twitter @KarlNesbitt
Or find out more about my work by visiting My Blog